Bog Easy Meet Bertrand in Epic Mickey 2
Mean Street North
Go to the projectors and use the second from the left to get to Bog Easy.
Bog Easy
Area 1
Talk to Metairie and Bertrand, they are fighting. This starts the A Friend in Deed Quest.
Thin the green building to find a bunny in a hat. Kick it to return it.
Jump on the roof for another bunny.
Make sure everything is painted in this area before entering the store.
Enter the Shanty Shop.
Buy the TV Sketch Upgrade.
Exit the store on the left.
Area 2
Talk to Rolly the ghost near the Jugband. This starts the Out of Toon Quest.
Paint the instruments. Kick the switch once to the left, once to the right. From left to right: Bongo player, Guitar player, Hand Clapper.
Let Oswald zap the terminal all bars should start to glow.
Talk to Rolly again for the Silly Symphony Pin.
Gremlin Sparks will modify the frogs, making it possible to paint everything.
Go to the left of the Jugband and paint everything. On top of the small wooden shack is another bunny.
Walk to the other side, paint everything and talk to the Train Conductor.
Fix the Train Station. Walk to the Train Station. On the left is a pad with a terminal and a bunny next to it.
When Oswald zaps the terminal put the tv on the pad and it will stay open.
Then put the tv near the conductor, between him and the Train Station. He will walk a bit. Rinse and repeat until he is at the Train Station. When he is in his booth, talk to him. You'll get the Bog Easy Conductor Pin.
There is a Hidden Oswald on the Train Station.
Make sure everything is painted in this area.
Cross the Boat House, the Boat and get to the town.
Area 3
Talk to Donald, this will start Donald's Date Quest.
Talk to Gremlin Sparks and he will give you the deed for the building. Talk to him again and he tells you he can help Donald.
Paint the ledge and jump on the roof for a blue chest with the Knight Breastplate.
On the other side of the street is another bunny on the rooftop.
In front of the graveyard is an invisible ink well. Use it and walk slowly to the back of the graveyard to a building with open doors and a bunny inside.
Paint the sign on the wall inside.
Drag each of the statues to the correct grave. The doors of the building on the left will open to reveal a gear.
Gilbert will give you a Gag Gear. Don't sell the Real Gear.
Thin the green patch on the left of the building for a Knothole Surprise. (3/6). On the right side of the building is a sign you can thin for a Knothole Surprise. (4/6). On both sides of the other building are trees with Knothole Surprises (5/6) (6/6).
This should unlock the Not-So-Sleepy Hollow Achievement.
Paint the tombstone on the right, and the signs that are on the walls just outside the graveyard.
Drag some fireworks to the graveyard and blow the door on the right. This reveals a Golden Pin and the last sign to paint.
If you have painted everything correctly, you'll get a notice of progress in the Out of Toon Quest.
On the other side of the road the Bat en Rouge store is now open for business. Buy the Captain Hook Pin.
Return to the previous area through the Boat House.
Area 2
Enter Gremlin Sparks' Forge and talk to him. Don't give him the Scrap Metal. Leave the Forge.
Wait for Oswald to reach the terminal on the other side. Jump on the roof and use paint.
Enter the Forge again and talk to Gremlin Sparks. You'll get the Jumpstart Pin.
Give him the Real Gear.
Go to the Jugband and talk to Rolly. He will give you the Perfect Harmony Pin. This finishes the Out of Toon Quest (3/20).
Go through the shack to the Shanty Shop and the first area.
Area 1
Talk to Metairie, give her the deed and you get Concept Art 29.
Now return to Donald.
Area 3
Talk to Donald. He gives you the 20,000 Leagues Under the Thinner Pin. This finishes the Donald's Date Quest (4/20).
Get to Metairie's house and talk to her. This starts the next part of her quest to take 3 pictures all over the game.
Now use the projector to Blot Alley.
Blot Alley
Talk to Ian to make the Splatter costumes available at the Mad Hatter store.
Still befriend the Splatters.
At the key statue contraption you can now open all 3 doors. You need the third door to get to Club 13.
At Club 13 you will find the small bunnies. Get them to the transport tube.
Go to the projector to proceed to the Train Tunnels.
Train Tunnels
Diorama 1
Go to the transport tubes.
Diorama 2
There are 5 small bunnies present here, get them to the transport tube like before.
In the hidden room you opened up earlier is a Hidden Mickey behind the blue chest.
At the wall above the camera platform is a Hidden Mickey.
Diorama 3
Thin the clouds on the left wall for a Hidden Mickey.
When the diorama is in light mode, use thinner the back wall for a Hidden Oswald.
When the diorama is in dark mode, jump on the turning platform where the left arm is. When the mode switches, you get in a back room with a Hidden Oswald. Then jump on the right turning platform for a back room with a Hidden Mickey.
Fort Wasteland
Go to the left and thin out the sea star for a Hidden Oswald.
To the right of the sea star is now an opened cave with the Chop Chop Pin.
At the camera sign, take a picture of the sleeping teddy bear for Metairie (1/3).
Follow the path to the forest. Here you will find the small bunnies. Get them to the transport tube.
You can now use thinner on the trees to get an easier access path to the fort.
The Floatyard
Jump into the tunnel to the right to get to the canyon. When you exit the tunnel look to the right for a Hidden Oswald on a guard. This should be enough Hidden Oswald's to return to Seth.
Now you can get to the floats using 2 paths, via the bongo's or the tunnel with doors. Choose the one you prefer.
Take a picture of the elephant with the moving legs for a Hidden Mickey. This should be enough Hidden Mickey's to return to Seth.
On the left side of the carriage is the entrance to a D.E.C level. Enter it (4/5).
D.E.C. Fort Wasteland - The Floatyard
Walk right for a chest and thin the book. Jump down and jump multiple times on the switch for cash. Jump down.
Jump over the mice and use the Ferris wheel to get to the other side.
Jump over the tires.
Now use Oswald to boost you up, and use the claxon to jump left. There is a chest on the ledge.
Drop down and get to the left over the plane and xylophone.
Drop down and walk right, and use thinner on the records. Drag the ball left to the spring. Jump on the spring an get the ball to the switch to the right side of the plane.
After the door has opened Jump on the opened door to the first claxon and jump to the left for a chest. Get over the claxon and red balls for a chest with a Silver Pin.
Get back to the door on the left and continue up. Get over the crayons to the right cross the plane for a chest with a Bronze Pin. Get all the way left for Concept Art 38.
Drop down to where you got the ball and find the exit. There is a chest with a Bronze Pin behind the book.
Exit to Fort Wasteland.
Fort Wasteland
Get back to The Floatyard, the way you prefer.
The Floatyard
Get to the turnstile in the canyon, any way you want, and use it to get to the house.
There are 5 small bunnies present here, get them to the transport tube like before.
Get up in front of the door and take a picture of the Eye for Metairie (2/3).
Use Oswald to fly to the hand and jump on the ledge.
Thin the nose of the clown. Let Oswald zap the terminal and use the air stream to get on top of the house.
Thin the chimney and make Oswald reprogram the hand so it drops the fireworks.
Drop back down to the ledge and thin the playing cards. Make Oswald ignite them. If he is standing on the ground just call him with
.
Ignite the fireworks next to the building. This will give you the Light Up The Sky Pin.
Get to the newly revealed projector and make sure Mickey's shield is on the right side and Oswald's shield is on the left side of the projector screen.
When you get near the exit, stand on the broken platform on the left, when Oswald does the same you can get a Golden E-Ticket.
Continue to the top for Film Reel - Old Mill V3 (12/16).
Prescott's Arena
Just ignore the enemies.
Walk to the other projector and walk into the tunnel behind it, in the back is a chest you can paint with a Golden Pin.
Now use the projector that goes to the back to the Gag Factory.
OsTown
Inside the Gag Factory, talk to the Green Gremlin and he will build a statue for Mickey as well. He will also give you a Bronze Pin. Exit the Gag factory.
This should unlock the Heroes of Wasteland Achievement.
Go to Ortensia's house and talk to her. She gives you the Not Quite 101 Pin. This finishes the Bunny Wranglers Quest (5/20).
Because the fountain is fixed, you can now paint Mickey's house. Inside you find the third pig, talk to him.
Get outside and take a picture of the blue house.
Get inside the blue house and talk to Moody. He gives you a Bronze Pin.
Get outside and take a picture of the small bunny's in front of Ortensia's house.
Talk to Moody and he gives you a Silver Pin.
Get outside and take a picture of the statue.
Talk to Moody and he gives you a Golden Pin.
Get outside and take a picture of the OsTown Sign.
Talk to Moody and he gives you The Simple Life Pin.
This finishes the Thanks for the Memories Quest (6/20).
Take another picture of the fountain for Seth.
Get to Mean Street South.
Mean Street South
Talk to Seth, and give him the Hidden Oswald pictures. He gives you 500 E-Tickets.
This finishes the Finding the Hidden Heroes Quest (7/20).
Get into the Mad Hatter store and buy the 5 Flower Costumes and the Asia, Africa, Jester and Manor Costumes.
You should have enough cloth to complete outfits, buy the Sports Helmet (4/11), Sorcerer's Apprentice Shoes (5/11), Gremlin Helmet (6/11), Knight Helmet (7/11), and Track Runner Jacket (8/11).
Go into the Museum and talk to Laralee, give all Real World Items you have acquired. Then sell the Trick Forge Gear and the Asia, Africa, Jester and Manor Costumes. She will give you a Silver Pin for the progress in the quest.
Go to the Emporium and buy the 6 unique pins that are for sale.
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